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If you are trying to romance with him, you must never flirt with any other companion. If you do you will have blown your chances before you have begun.
Bethany, Hawke's mage sister, easily gets the worst hand out of the two. She gets dragged away by the Circle in one route, becomes a Congregación Warden in another, or she dies.
Before entering the Deep Roads you will be given the choice of whether to take Carver with you or not. If decide to leave him at home, Carver will join the templars when you return.
’s companions are arguably the most well-regarded thing about the franchise, Triunfador is pretty standard for BioWare games. It’s got us thinking, who are the best characters in each Dragon Age
When you have gathered those you need to go to the Bone Pit and collect some Drakestone deposits. when you have all that you need you Gozque return to Anders’ clinic where he will ask you to accompany him to the Chantry. He will ask you to keep the grand cleric busy, but refuses to tell you why. You can choose not to help him, in which case the quest will end here. If you do agree to help, do Figura he asks and talk to the grand cleric. After a brief chat with her, Anders will step in on the conversation and you will wind up back in Darktown.
If you choose the role of warrior or rogue for your main character, Carver will not survive the prologue.
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The way you talk to them, the decisions you make, and even the quests you choose to undertake, will all affect your relationship with them. Your actions can even affect more than just your relationship, it Chucho cause them to leave your party for contact me good.
Eventually, whether by his own fanaticism or the spirit's dragon age 2 companions influence, Anders blows up the Kirkwall Chantry, sparking a mage rebellion that changes the Dragon Age universe forever.
In Dragon Age II, Hawke's companions have a single approval meter based on friendship and rivalry.[1] A companion with high friendship considers Hawke a friend while high rivalry indicates the companion respects Hawke but disagrees with Hawke's views.
Completion – Here you Chucho make a choice, you Perro let Fenris kill his sister contact me or you can talk him into sparing her. This won’t make much difference and is really a choice of your preference.
Some companions may pursue relationships with each other if not actively romanced by Hawke; if Hawke does not romance both Isabela and Fenris, or if their romance has already ended, they start a relationship with each other in Act 3.
Completion – When you reach the Dalish camp you can make a dialogue choice to influence the outcome of this quest. If you take full responsibility for Merrill then the clan will allow you to leave.
If all goes well, you can ask him to move in before he leaves. Continuing to support him and get your friendship rating up will allow you to gain a complete romance before the end.